![]() ![]() Each of the Lore Books has more than one probable spot where you can find it. Some of them can also be found in other Zones. There are 32 Shalidor's Library Books assigned to Eastmarch. Practically as the areas available to players expand, it starts to get mixed up and the specific Lore Book can be found in other parts of Tamriel as well. Theoretically, the Shalidor's Library Books assigned to a given Zone should be found within that area. Discovering these books will improve your Mages Guild rank and advance the associated skill line. These books are identified by their distinctive purple glow. Shalidor's Library Books are scattered throughout the world. 5 items: When you kill an enemy, you heal for 204-8800 Health over 6 seconds.In Crimson Kada's Crafting Cavern Crafting Set Station (need 5 traits). This effect can occur once every 3 seconds. 5 items: When you take damage while you are under 30% Health, you deal 88-3786 Magic damage to the attacker and healing for the damage done.In Tinkerer Tobin's Workshop Crafting Set Station (need 5 traits). 5 items: When you take damage from a melee attack, you have a 15% chance to reduce the attacker's Weapon Damage by 6-300 for 5 seconds.In Hammerhome Crafting Set Station (need 5 traits). There are 3 Crafting Set Stations in Eastmarch, discovering them is necessary for Zone Completion. Set Stations are locations in the world where you can craft items with specific item set bonuses. To defeat Fildgor, I must follow him there. Inside the tombs of Skuldafn, I discovered that Fildgor Orcthane crossed into Sovngarde. Now the Prince wants me to convince the Eastmarch thanes to attend the war council as well./p>įildgor the usurper fled to the ancient dragonshrine of Skuldafn to steal Queen Nurnhilde's spirit and force the Crown of Freydis to recognize him. The Dark Elves and Argonians are finally willing to work with Prince Irnskar and meet in a council of war. While the Skald King recovers, the leaders need to decide how to deal with Fildgor Orcthane. The Skald King and the other Ebonheart Pact leaders have established a base at Jorunn's Stand. I must enter the Dreamstride and try to rescue both of them before the Daedric poison kills the King. The Dreamwalker is lost in King Jorunn's nightmares. The Ternion monks, who revere the Three Old Gods, attempt to cure him. But their complex rituals require special components. Thane Oda Wolf Sister believes that the Ternion monks might be able to heal King Jorunn. He wants my help to stop his father, Majorn, who plans to create an army of bloodfiends. Valeric believes vampires don't have to be monsters. Her and her friend were attacked by monsters on their way back to Windhelm. Trolls overran the town of Darkwater Crossing, and now the Argonians who lived there have taken refuge in a nearby cave. We need to make sure that the King and his war council are safe. Thane Harvald want Lord Vurlop and I to go into the keep and check on King Jorunn. I need to convince someone that the threat is real before it's too late. The King and the Pact delegates are in danger. Stormfist spies have used Daedric alchemy to infiltrate Fort Amol. I should try to figure out what's going on. Groups of high ranking Nords, Argonians, and Dark Elves are on hand, and the guards are turning travelers away from the inn. Something is definitely happening at Fort Amol. While I'm at it, I'll see what else is going on. The spirit of Queen Nurnhilde and Lieutenant Koruni both asked me to return the relics. The orders from Fildgor Orcthane suggest that the Stormfists are after something precious in the royal tomb. Nords from the Stormfist clan, loyal to Fildgor, have infiltrated the Konunleikar to get close to King Jorunn.Ī renegade clan of Nords known as the Stormfists launched a surprise attack against Fort Morvunskar. She wants me, Windhelm's Champion, to deal with this - personally.įildgor, King Jorunn's exiled brother, has returned to Skyrim. Thane Mera, enraged by the death of the racer Hadring, demands that the assassins pay for this crime. Thane Mera has named me the Champion of Windhelm and wants me to enter the Footrace of the Nine Holds. The place bustles with revelers as a celebration honoring the Skald-King is underway. I arrived in Eastmarch, in the Nord city of Windhelm. There are 19 Zone Story Quests in Eastmarch. ![]() ![]() ![]() Completing these quests can award you with skill points, experience, gold, and gear. Zone Story Quests are the main story arc for the zone. ![]()
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